The slight attack buff is purely due to the fact that both parent species have attack stats of 1800 and there really is no reason as to why their hybrid would have a nerfed attack. The main function of the revised moveset is to provide Tyrannolophosaur with the defence shattering capabilities of Tyrannosaurus Gen2 as well as constant access to the distracting capabilities of Dilophosaurus Gen2. Nullifying Impact would increase damage output at the tradeoff of a cool down. Just some food for thought.
I personally think T-loaf is fine, because even though it’s made from 2 daily creatures, it is also one of the few legendaries with no epic ingredient, so it can be easily obtained just from dna donations.
Plus there are other legendaries out there that need a buff way more, such as Rajakylo, Monomimus, Pretzal, Noodletitan, Gigaspike, Dilophobia, Koolabour, Megalosuchus, Ankyntro, just to name a few.
Also I don’t really like something with 1800 damage, dsr, and immune to distraction. Yes I know Mammolania exists but that thing is broken
Well, in terms of rarity, I don’t think it really matters to Ludia. Dsungaia is a hybrid of a rare and a common and it’s very powerful (due to their exclusivity). As for the combination of Immune to Distraction and Defence Shattering Rampage, it could still be cloaked or evaded.
@UnicornWizard you have done this thing well,right now Tyrannolophosaur is a good legendary,but not a meta,this buff will make it a part of the meta,and would not break the mid game player system at the same time .
Hmm I dunno, a chomper that could nullify seems a bit odd to me(This was my opinion with the original moveset as well). I think it should gain definite impact instead of null impact, and have Armour piercing impact. So it will be
Armour piercing impact
Defence shattering rampage.
And passive as well, Immune to distraction.
And thus Tenontorex also gains Immune to distraction.