Ludia Forums

UI bugs in Battles

Bug Description:
There are various UI bugs that make battling unnecessarily confusing.

  • Showing nerfs, buffs and active effects on the moves list is an amazing idea and all, but only if it works as expected. The wrong current attack stat sometimes stays even after a creature re-swaps in. You see their previous nerfed attack power. And gotta remember the original value, or you just don’t know what to expect.
  • The shield descriptions are confusing with how many attacks vs how many turns logic, but whatever, as long as you can SEE what’s going, it should be fine. But that’s not the case. There are invincibility shields that are there but you can’t see, or vice versa, you count on the shield you are seeing in front of you, but it disappears right after the turn starts, i.e. you already chose your move.
  • And again, with the new move descriptions that take into account Raids, it’s already confusing enough, but if you can’t trust what you see as well, you end up with the most bothersome battling experience, right after a release that made the effort to make it more user-friendly.

Area is was found in:
Arena and Tournaments

How do you reproduce the bug:
Step 1- play some battles with shield moves, debuffs etc
Step 2 -
(add more if needed)

How often does it happen:

What type of device are you using:

Anything else? (add screenshots or additional information here)