Okay so now that I’ve had some time to be less salty and think about things logically (and read everyone’s advice) I think I’ve come up with a decent hypothesis for advancing when you are pinned in an arena (aka how to have fun playing once again!):
The Good: Strike Zones and a change in the spawn rate and distribution of dinosaurs is a blessing. Excellent revision! When you win strike battles it’s a huge boost to your resources and is not dependant on luck because you can hand pick your team and use your own strategy. I’ve also noticed a definite increase in common tier/rare dinosaurs that can be ground up and burned as fuel (jk jk) for hybrids. Or you can choose to level up commons/rares on their own and not grind them up as fodder. ️
The Bad: (that I really ought to have touched on originally). Randomized teams is not balancing: it’s unpredictable. You can’t make a solid strategy if you have absolutely no clue what you are going to work with. More often than not players are going to find themselves bringing a knife to a gunfight (or four raptors to a Erlikosaurus Gen 2 fight as it were). I’m inclined to value skill over luck in any PVP interaction, and I’m sure most of us would agree.
There are also small inconsistencies that could stand to be addressed here and there (stuff that I suspect just probably isn’t working as intended) aka stun percentages and speed changes. A higher level Proceratosaurus should not be out-sped by a lower level T-Rex after the T-Rex had a speed reduction for example. When there is an indication on the roster that a dinosaur is going to be faster when it’s put into play… that should be accurate instead of misleading the player.
And honestly I just feel terrible about using a Stygimoloch because it’s gotdang Stun abilities are so overwhelming. The other day I took out 3/4 of the opponent’s team with it and they didn’t even have a chance to land a single blow. (I AM SO SORRY WHOEVER THAT WAS I DON’T KNOW HOW I DID THAT).
Conclusion: I’m not going to post my team because I don’t think it’s relevant to the aforementioned problems but I appreciate the sentiment. The best advice I can give is not to be discouraged (because discouraged players buy Incubators and that’s just what they want). Level up your team to be about five levels higher than the average players in your Arena and there is a decent chance that having higher HP and attacks will get you into the next arena. It’s going to take patience for sure, but it’s probably the best way to mitigate trophy loss.
Maybe someday we’ll get cool features like Raids where players can work together to take down a boss. Or some system to individually train and improve your dinosaurs in a more customized way. Maybe we will even be able to pick the team we want to use sometime (whoa what a concept!).
I was frustrated before but I’m not ready to say that there is no merit. Players just kind of have to adapt to the shortcomings of the game for now.