With the new update, PvP is moving from being unbalanced to completely unplayable. Here are two screenshots from my most recent “battle” (thumping really):
Guess how it ended?
Now that paying players can level their gear astronomically high, and can continue to sandbag trophies, the chances of having a winnable chance are dropping by the day. I have not, and will not, sandbag trophies as 1. Its boring, 2. Its time consuming, 3. Stupid.
I’d be fine with this if PvP wasnt basically required, as many quests require it (battle chest, brawl chest, etc).
I was hoping for the new levels (black dragon), and replay of explore mode, but waiting waiting waiting …
Im just losing all i terest in the game as there isnt anything fun about it anymore.
PvP? I’m not masochistic, so no fun there
PvE? Endless monotony, no fun there
Rallies? Nope, same as PvE, only takes way longer due to constant portals
Guild Events? Now that monster levels have increased I cant wait to get crushed after 10 levels here too.
Harder monsters and opponants, and LESS loot (warrior pass nerfed, Red Chests nerfed) = this game has become a never ending slog of garbage time tasks. For what? I havent seen a legendary in months.
Not sure how much longer I can wait around for new Explore levels and seeing if Ludia will ever answer weeks of questions around Dominate, loot upgrades, etc etc.