We killed the scolosaurus in the last round of the Grypolyth raid, and yet it was healed. How could it be revived when it had 0 health?
It gets better. Tuoramoloch targeted it in the next move. 0 health and it was still able to throw up shields after its health reached 0 for the second time in that round.
But wait, there’s more. Tryostronix then attacked the 0 health yet living scolosaurus, theoretically killing it but it was still standing.
We killed the boss and the minion was still alive with 0 health.
Anyone else run into this?
Hey snapperama, could you email our team here at email@example.com with your support key? Our team would be happy to take a closer look. If you could include the date and time of the battle as well, it’d be really helpful.
We (ApacheWarrior Alliance) had that happen last week. It stayed alive for 2 turns after it was killed.
I also had this experience one month ago, the scolo was still alive after get 8.000+ damage from tenontorex + tryostronix. Fortunately, the scolo finally dead after it got another 8.000 damage from tenontorex (use rampage + tryostronix buff)
Had the same issue yesterday so it’s better to look into this in general
I also had the same undead scolo yesterday.
Same thing happened to us.
For those of you following along at home, I sent the screenshot and video to Ludia to investigate. They can’t open attachments so I had to add the video to YouTube and send a link. If you’re interested, you can see it here.
If you have screenshots or video of the undead minion, might not be a bad idea to link it here or send links to them. Details can help pinpoint the specific issue so it’s fixed for future raids.
I sent in video. They reviewed it and determined the minion was revived because I was temporarily disconnected. (The only reason I was disconnected was to activate screen recording.) Nevermind the fact that other raid partners saw the same minion revival and were on completely different devices in different locations.