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Unique raptor and therizinosaurus

The raptors are one of the most important creatures from the movies, but still we haven’t got an unique raptor…
So I made one. :grin:
I used alloraptor because it is the only legendary raptor that doesn’t already have a hybrid.
I was thinking about what would improve alloraptor… more speed, with its 126 it is pretty fast, but is outsped by a couple of really good creatures. And maybe some cleansing, to counter distraction.

For that I made a quite interesting therizinosaurus g2.
And of course I made a normal therizino too.
And a hybrid for that one.

Just see it yourself!

Keep in mind that I (sort of) balanced it with boosts in mind, I didn’t see if it is balanced without boosts.

Therizinosaurus G2 + alloraptor
Theralloraptor, unique
Health: 3600
Damage: 1200
Speed: 127
Armor: 0%
Critical: 20%

Boosts: level 30
Health 10 = 5469
Damage 10 = 1823
Speed 10 = 147

Active abilities:
Speed up strike
Precise Pounce
Rending takedown
Adaptive impact

Passive abilities:
Accelerating counter
Immune to deceleration
Immune to swap prevention

The already intelligent and skillfull alloraptor is now even smarter with the DNA of therizinosaurus g2 added. It can quikly adapt to its enemy’s advantages and affectivly nullify them. With that, the theralloraptor is one dangerous creature!

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Therizinosaurus, rare:
Health: 3400
Damage: 1150
Speed: 128
Armor: 0%
Critical: 5%

Active abilities:
Cleansing strike
Speed up impact
Instant distraction

Passive abilities:
Accelerating counter

Spawn: global daily saturday


Therizinosaurus g2, epic:
Health: 3400
Damage: 1200
Speed: 127
Armor: 0%
Critical: 10%

Active abilities:
Minimal speed up strike
Cleansing impact
Precise impact

Passive abilities:
Accelerating counter

G2 note:
When experimenting with therizinosaurus DNA, velociraptor DNA was added, which resulted in a very intelligent therizinosaurus g2.

Spawn: global dawn/dusk


Therizinosaurus + inostrancevia
Therizancevia, epic
Health: 3900
Damage: 1100
Speed: 128
Armor: 0%
Critical: 5%

Active abilities
Cleansing strike
Distracting strike
Revenge speed up impact
Instant distraction

Passive abilities
Accelerating counter
Immune to distraction

Spawn: global anytime


New abilities:

Adaptive impact
Delay: 1 cooldown: 2
Cleans self, remove all positive effects on opponents creature, deal ×1.5 damage

Accelerating counter
After taking and surviving a direct hit, deal ×0.5 damage and increase speed by 10% for 1 turn.

Speed up impact
Cooldown: 1
Deal ×1.5 damage and increase speed by 10% for 3 turns.

Revenge speed up impact
Cooldown: 1
Deal ×1.5 damage and increase speed by 10% for 3 turns.
Revenge: deal ×2 damage

So… what do you think? :grin:

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