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Uniques that NEED buffs

Some of the uniques I’ve found to be very underpowered compared to other uniques and really. Indoraptor, pterovexus, stygidarnyx, spinoconstrictor, Diloracheirus, and Antarctovenator. These creatures underperform when compared to meta dinosaurs like Magnapyritor, Tenontorex, and Trykosaurus. I’ve also some dinosaurs that could use a slight buff.

Creatures in need of a buff

Indoraptor

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Spinoconstrictor

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Antarctovenator

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Diloracheirus

Megalosuchus (even though it’s not unique)

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Creatures that could use a slight buff

Smilonemys

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Utarinex

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I couldn’t think of how to buff pterovexus and stygidaryx in a way that would make sense and could still be usable in the current meta.

11 Likes

I would change smilonemys crit chance back to 5% put its attack down to 1300 and replace stunning alert to a swap in acute stun

There many unique that r hard to create but useless, plz buff them

2 Likes

I like them all except a couple of things for example the distraction resistance on indo, but overall they look good.
Yeah and smilo I think maybe keep the 5%crit but would like the damage.

I don’t really think tovenator and nemys are in need of a buff. Nemys in particular counters the Apex well, and that’s pretty key right now.

Also, what happened to the Daryx and Vexus reworks? :stuck_out_tongue:

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I didn’t change the distraction resistance

I would remove it if it got DSR @Hurricane_Too
Especially with the revenge making it do an extra 150% damage.

ye thats fair

1 Like

Vex too
10 c

Nemys needs a slight damage buff and that’s it. She’s good enough to counter thors in Unique tournaments.

1 Like
Antarctovenator

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Attack from 1100 to 1200
Armor from 20% to 30%
Cunning strike becomes Superior Vulnerability
Revenge Instant Ferocity becomes Revenge Ferocious Defence
Vulnerability impact becomes Distracting Impact
Speed reduction resistance from 50% to 75%

Spinoconstrictor

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Health from 3600 to 4050
Attack from 1000 to 1250
Distraction becomes Cunning strike
Speed reduction resistance from 50% to 75%
Stun resistance from 0% to 100%
Taunt resistance from 0% to 100%

Smilonemys

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Attack from 1100 to 1200
Swap in stun becomes Swap in Acute stun
Damage over time resistance from 0% to 25%
Speed reduction resistance from 50% to 75%
Swap prevention resistance from 40% to 50%

Pterovexus

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Attack from 1000 to 1300
Pinning strike becomes fierce strike
Minor swoop becomes cleansing swoop
Nullifying Impact becomes Revenge Nullifying Impact

Stygidaryx

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Attack from 4050 to 4350
Damage from 1000 to 1150
Instant invisibility becomes definite shield advantage
Speed reduction resistance from 0% to 50%
Stun resistance from 0% to 50%

1 Like

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Thus is my Stygi rework, though the double bleed move is a bit op, alot of creatures in this game are either 50% or completely immune to bleed so i feel it’s fair.

2 Likes