Dont get me wrong; I like the look of the pterosaurs and like the sound of some of the things they’re adding, like lures and buffed DoT damage. But one thing I couldnt help but notice throughout the patch notes is the lack of changes to the one aspect of the game that is the most infuriating; the excessive rng. No changes to stun, dodge or crit mechanics, no change to the random team rolls, ultimately for all the new stuff added the game is going to be the same as ever; with battles being determined almost entirely by luck and chance. The sole change is to stegoceratops, a change that only affects its matchup with Dimetrodon and Secodontosaurus, 2 dinos with little use outside of this now 1 matchup. But that aside: you will still see the induriating stegoceratops stunlocks, the infuriating cloak dodges and the out of nowhere crits to ruin your match.
I also dont see how the new features are going to change the prevailing tank meta, but I am prepared to reserve judgement on that till I see it in action