Update 2.17:Hall of Hybrids Pt.2

(Whoever put this to ludia and said its an ad, come talk to me in my office)
Due to the enjoyment of the first part, we have decided to work even harder on the second part of the game!

What’s New?

  • New Abilities
  • Creature Balancing
  • League Tournaments

CREATURE BALANCING

Dimorphodon

  • Attack Increased to 1200
  • Strike becomes Courageous Alert
  • Gains Alert Roost

Aquilamimus

  • Health Increased to 3300
  • Attack Increased to 1300
  • Group Distraction becomes Alert Nullification

Andrewtodon

  • Health Increased to 4050
  • Attack Decreased to 1250
  • Armor Increased to 25%
  • Cleansing Impact becomes Cleansing Group Destroyer
  • Rending Takedown becomes Rending Attack

Spinosaurus Gen 2

  • Health Increased to 4200
  • Defense Shattering Impact becomes Skirmish
  • Gains 100% Deceleration Resistance

Spinotahraptor

  • Health Increased to 3750
  • Gashing Wound becomes Merciless Alert

Utasinoraptor

  • Health Increased to 3450
  • Cunning Strike becomes Superiority Strike
  • Cunning Impact becomes Cunning Rampage
  • Gains Stunning Alert

Megalosuchus

  • Health Increased to 4500
  • Attack Increased to 1200
  • Speed Increased to 115
  • Fierce Impact becomes Fierce Rampage
  • Armor Piercing Counter becomes Minor Devouring Counter
  • Gains 50% Distraction Resistance

Glyptoceras

  • Speed Increased to 115
  • Armor Increased to 20%
  • Critical Rampage becomes Resilient Criticality

Dakotanops

  • Attack Increased to 1500
  • Gains Alert Cunning Counter

Pterovexus

  • Attack Increased to 1400
  • Minor Swoop becomes Instant Shattering Wound
  • Distracting Rampage becomes Alert Distracting Impact
  • Nullifying Impact becomes Nullifying Rampage

Erlidominus

  • Health Increased to 3600
  • Rampage becomes Precise Rampage
  • Gains Cautious On Escape

NEW ABILITIES

MINOR DEVOURING COUNTER
Target:Attacker, Break Shields, Bypass Armor, Attack
1x after surviving 1 attack
Target:Self, Devour Heal 5% of Damage done that turn for 2 turns

RESILIENT CRITICALITY
Target:Self, Cleanse Distraction and Crit Chance Reduction, Increase Crit Chance 100% for this turn, 1 attack
Target:Highest HP, Remove Dodge and Evasive effects, Attack 2x, impose 50% Vulnerability for 2 turns, 4 attacks
Delay:1 Cooldown:2

INSTANT SHATTERING WOUND
Target:Highest HP, Priority, attack 1.25x, Inflict 15% DOT for 4 turns,
Target Self:Cleanse, Automatic Swap
Delay:1 Cooldown:2

ALERT CUNNING COUNTER
SECURE:
Target:Highest Damage, Distract 25% for 1 turn, 2 attacks, Remove Ferocity and Crit Chance Increase
Threatened:
Target:Highest Damage,Distract 50% for 1 turn, 1 attack, Nullify all positive effectss

LEAGUE TOURNAMENTS
Fight against your own alliance in League Tournaments to win rewards, they happen once a month and last a whole week, the highest ranking member wins the biggest prize! However, only skill tournaments will happen for all players to have a chance to make it to the top!

6 Likes

Yes, this is great

Muito legal!

-Mod Edit-

Very cool!

This is the the buff I really hope happens

4 Likes