Hello, use this space for ideas to update 2.4, hopefully ludia hear our ideas.
I will start with creatures balancing
Creatures:
Procerathomimus
Health increased to 3500
Speed increased to 130
Attack reduced to 1250
Monolometrodon
Distracting impact changed to crunning impact
Nullifying strike changed to strike and run
Attack reduced to 1350
Speed reduced to 121
Resistance to distraction changed to 25%
Ardentismaxima
Armor increased to 15%
Instant ivencibility taunt changed to group ivencibility
Wholly rhino
Attack reduced to 1200
Trikosaurus
Defense shattering rampage changed to fierce rampage
Thoradolosaur
Resistance to dot reduced to 0
Sarcorixis
Ferocious impact changed to ferocious strike
Immobilize changed to resilient impact
Resilient strike changed to decelerating strike
No speed reduction resistance
Ability updates
Nullifying counter now names medium nullifying counterattack
Attack to attaker:0.5 attack, nullify positive effects
Change in stunning strike now do not trespass armor
Resilient abilities now do not remove evasive abilities, but now eliminates crit reduction and is precise (like superiority abilities)
Evasive stance now increase speed 10% by 3 turns
Raid bosses
New rare raids
Bosses
Monday-irritator
Tuesday-dimetrodon
Wednesday-toujiangosaurus
Thursday-argentinosaurus
New mechanics
Global chat
Chat with people of all the world, invite them and do raid bosses
Raid chat
Chat with your raid team to select creatures and moves!
Invitation to do incubators
If you have a friend in range of an incubator, he can send you an invitation so that you could do the incubator
Sell DNA
If you need coins, you can now sell DNA
Common 500 DNA 1000 coins
Rare 200 DNA 1500 coins
Epic 50 DNA 2000 coins
Multi fusion
Now, multifusion is available in level 12
Added fusion Ă—200 Ă—500 Ă—1000