Oh, I missed that then. That would be nice, but as you said if they give us that expectation that puts a lot of pressure on them as well to deliver every week. I don’t want the writers to experience crunch time practice.
Another thing worth mentioning, and building off what you said, is due to the times we live in, we don’t know the condition of the workers. That is, if they’re primarily working from home, the office, both, etc. Also, Fremantle company as a whole may be big and wealthy, but the team for Lovelink isn’t incredibly big itself and Ludoa runs several other games as well.
@Patricia_Castro I’m not disagreeing just what I’ve seen in the past. However, you also have to keep in mind that technically we can play the whole game for free and compared to many other dating RP story/chat apps where you may be pushed even harder to buy and spend diamonds. We also have virtually no advertisements needed to be watched except if you want those bonus 3 gems when you pick up your five free ones while other apps have them after or before every chapter that are mandatory and yield no reward. I understand your frustration, of course, and I hope we so get more frequent updates, at least more than once every few weeks (so hopefully what Inspired-Author saying about the dev team stating they would have more frequent ones being true – I didn’t check yet), but we should also try not to let ourselves feel too entitled either. We just need to all find a balance of release times (dev team) and patience with some expectation so as to keep the dev team accountable for any promises they make, but that’s an ideal situation that rarely ever happens with game teams (for apps) and players. I hope you don’t take what I’m saying the wrong way because I do largely agree with most of what you said.
In the meantime if you haven’t matched with every character possible already that may be something to consider doing to pass the time and get some free diamonds out of it. But I definitely agree that waiting while everyone is away (I’ve matched with everyone I possibly can) is hard.