Let me have you re-read the orginal post. Seems like you didn’t quite follow the first time. So let us try that again, slower for you this time
"I am not sure if you guys noticed a pattern yet… once top ranks got a level 30 Stegogods, Ludia nerfed the spawns for the rest of us. Same is happening with Tryk… nerf of Trex spawns ensures the top remain top with their maxed out OP dinos.
Since we can’t really gather the necessary dna for it… obvious that Ludia is protecting their highest ranked and their big spenders from the “not so willing to spend crowd”
Ok. Now after you read that, again. You will say all spawn nerf affects everyone. In a way they do, but imagine this for a second. When you max out say a Tryk at 30, how much more Trex does that person need after the spawn nerfs? Not a whole lot. They will see a lot less Trex, but hey already used up the Trex to build up a 30 Tryk, great!
Let us look at Player 2, let us say they did not start their Tryk because it was quite abmyssal at the time. So the patch arrives, and the player initiates the level process of a Tryk. Brings him up to a certain level and is now stuck due to the recent spawn nerf. Affected by it in a much larger way that player one.
Your statement is therefor an invalid one. This spawn nerf does affect players differently across the board, mostly low ranked players get shafted because the Trex is used in so many uniques and now have a lot less access to it. While high ranked players that unlocked and maxed it out already see no change in what the spawn means to them.
If that doesn’t make sense nothing will.