I know that there are probably some topics siniliar toto this one, I just want to remind developers that its really a good way to go.
So for the suggestion. My personal opinion and (as I saw) opinion of dozen of other people is to add water/sea dinosaurs and also flying ones :). I know we got the amphibians, which are cool too but its not enough.
People thrill for ones like plesiosaurus, plateosaurus abd so on, for me its definitely liopleurodon. Megalodon would be fine too if its not too off. And for flying ones the tops like pterodactyl, ornitocheirus or Diimorphodon.
How to do it to make game fair/stable?
Flying types can be everywhere as well as the normal ones until now.
Water/sea would spawn near any water on maps.
just make hybrids with same class = water woth water, normal with normal, flying ones with flying ones. This is just to prevent visual fails like octoshark.
For arena visual/battle:
1st.option let any type(water,flying,normal) be against any type. Visualization would be easy with water plane around water type ones that would be half submerged in it.
2nd. Option divide types of fight to normal, water and I dont know voliere/flying arena. It would be interesting to see but still I am up for option no1.
For catching with drones:
Flying types can again be gained the same way the normal ones are. But for the water types they would just have to stick with “fleeing” on water areas on maps so they wouldnt be running fron you on dry land. To compensate they could be really fast or they could dive in to water for little amount of time.
So I think thats all from me for today I lobe the game already, but I need to let developers know