I hate when so many different creatures have 1000 damage. It makes it seem like it will do the same damage as others with 1000 damage, and you will usually see the same numbers in friendly battles which starts to get boring after a bit… can’t they just raise them by 10-50 damage?
A neat detail, both of my Indos are at tier 5 Attack boost and level 25, and OG Indo’s attack just happens to be 1520, while Indo Gen 2’s attack is exactly 1500, a nod to the fact that OG Indo’s attack is exactly 20 points more than IG2’s.