I’m gonna split these into sections because this post is gonna be pretty big.
All Creatures Good in Battle
There is no such thing as overpowered or underpowered. All creatures in the game can be use effectively and arena/tournaments will never consist of the same 10 creatures. The usage of every creature in the game is monitored regularly, and changes to them are made accordingly. Magnapyritor is just as good as Albertocevia. Diplocaulus Gen 2 is an effective counter to Albertosaurus. Nodopatotitan stampedes through all kinds of flocks. Team variety is limitless.
Representation of Obscure and Unique Animals
Almost every paleo enthusiast has heard of over 90% of the non-hybrid roster before even playing the game, so why not add new wacky stuff to make for some good hybrid material? I’d love to see stuff like Lotosaurus, Quinkana, Simosuchus, Alvarezsaurus, Ambopteryx, Deltadromeus, etc in the game, as well as newly discovered creatures that deserve the spotlight and should be shown to a wider audience.
New Ways to Battle
We have Arena, Raids, Strike Towers, Campaign, Friendly Battle, and Tournaments, and most players only regularly do about 3 of these. Why not more options? Friendly Battles with matchmaking, 2v2 battles, and even a gauntlet-style mode or endless mode with extra rewards could all give players something new to do.
No Event Exclusives
If all creatures are as equal in strength as possible, there’s no reason to make some harder to get than others. All event exclusives will be put elsewhere, and Ludia can profit off of every creature in the game rather than milking a select few while ignoring the existence of everything else.
More Communication and Activity with the Community
Ludia listens to player feedback, keeping track of issues and prioritizing in fixing them. Creatures will be buffed and nerfed according to the feedback as well. Polls are ran to see what the community does and doesn’t want. Creature polls with varying and interesting options are made more frequently. Feature polls determine what should be prioritized in while the losing features get added later down the line.
Fixing Move Complications
Move icons display what the ability does, as well as the ability’s name. Moves with an alert state have “Alert” in the name (I’m looking at you, Delayed Precise Rampage). Moves that have too many effects to be given a short name will get a completely unique name instead. Definitions of terms in abilities are consistent throughout the ability roster
Several Ways of Fixing Map Lag
Raid bosses no longer roam the map and all of them are placed into a raid tab in the battle section. Strike towers disappear completely once completed. Sanctuaries can be hidden via the settings.
Accurate Creature Sizes in Battle
Models are scaled to be their correct size, that way creatures of the same rig don’t look like reskins, and so Bajadasaurus isn’t the same size as Argentinosaurus. It would give more feel to the creatures and would also give us confirmation on hybrid sizes
There are definitely more stuff I could add to this list, but this is all I could think of at the moment.