Cause it’s ruining enough the game since the last update. Especially when you are at 6000 trophy fighting all the 8000+ trophy guys who keep spamming bored or mocking emoji with their maxed full boosted lvl 30 testa and skoo ruining your mortem or your grypo.
It’s how this game is became at least in PvP ? So the only main goal when Ludia decide to set a new creature under unbalanced light is to make all the players building these creatures ?
@Ned could you please explain why Ludia decide to make this choice ?
Testa and skoona doesn’t need a nerf. Look how weak testa was before update 2.9. He deserved the buff same as skoona although the second buff with his new instant ability wasn’t necessary
Well Skoonasaurus was better with decelerating abilities from its resilient moves than with vulnerability. And ye I don’t want Skoonasaurus to be mediocre as of before
I agree bud , I don’t think skoona is that bad tbh, testa yes, that is just seriously op, the whole change to resilient has so unbalanced the game imo.
They doesn’t need a nerf ? Lol you are probably using them that’s why
Skoo is even better than ardentismaxima when full immunity was still around, and with vulnerability and swap ability, can barely be countered like testa.
That’s one of the reasons. Second reason is how weak they were before they had the buff so they shouldn’t be weak again . Nobody liked skoona because he was the diloracheirus of the unique sauropods
Yep. Maybe the problem with the resilient changes was that the new vulnerability actually gave them more power rather than an nerf. Considering that like 80%of all cunnings aren’t imune to vulnerability
Personally, I think testa should lose either some or all of its swap resistance, cleansing decelerating impact changed to decelerating impact. For skoona, instant group distraction impact should lose the instant ability.
Have you ever faced lv 30 max boosted versions of these two? If so you would probably think differently. They’re better than the rest of the roster by a mile and are objectively broken when you compare their match-ups.
Please don’t nerf skoona to the stone ages, it was good seeing it get a boost and making it viable for raids and pvp. Rebalancing is ok but the bait and switch making a dino upgraded to God tier then nerfed to the floor is not good.
That’s only one aspect of the problem. It’s total package is highly problematic in that it can easily beat fierce creatures thanks to its raw stats, high speed (easily outspeeds fierce despite being a tank), kit which includes two cleansing moves, healing abilities, and damage output.
This thing is a broken high tryant which needs to lose the swap prevention immunity, Distraction resistance, cleansing impact, and a speed decrease to 116 at a minimum. It would still be very good but more counterable by fierce creatures.