White health bar


#1

With the most recent update (July 31). The health bar on the cleric seems to go fully white after a screen transition. Healing or damage will set it temporarily green but it reverts back to white shortly after. Max health, if relevant, is currently 2052.


#2

Hey Kdyks, if you have a screenshot of this, send it over to our support team here at support+forums@ludia.com with the support key so they can take a closer look at this.


#3

I’ve had this issue as well- first with Halbenet, & now with Raika sometimes, too.


#4

I’ve seen this happen occasionally. I think it’s tied to the finishing blow on a challenge boss being one that procs a healing effect; I could be wrong about the timing, but I’m 100% sure it’s to do with those healing attacks.

There’s a similar issue (which I’ll be submitting a bug report about) where if you finish the Dragon boss with a melee strike, the character doesn’t return to the correct orientation after the strike.


#5

I’ve seen this too, again mostly on Halbenet, I’m assuming something to do with Regen and damage, or injured, bugging the health bar.
, also I’ve seen the Bosses have a White health bar when the battle starts a few times. usually once I damage them it goes back to normal.


#6

Ditto on above, I’ve had this bug on Halbenet numerous times.