Ok why just why do you insist on tripping over the same rock Time and time again?
You create a creature that can distract and evade with ease and a lot of people complain what did you guys do? you Made another one, except this Time instead of setting up ,It straight up does both thing ay the same time?!
You make an attack that supposedly does one damage and then makes the Target vulnerable yo the next damage, what did the attack do? It straight up dealed More damage from first turn, It got a needed Nerf, and then what did you do? You Made another attack that supposedly makes 1x of damage but hits harder since the first use, It last for 2 turns AND has no cooldown! Why?! Why do you have to make everything More complicated?