Watching team strength and trophy count progress in the game has been interesting. I believe we discussed it in another thread.
I chose to remain at a constant trophy count, 4100. Rather than level Stegodius from 23 to 28+, I chose to have it remain at 23 and add other Dino at the same ‘strength’ to my lineup. So my lineup has been getting ‘stronger’ as I add better Legendary and Unique to my stable. My battle skills also should get better as time goes on because I have more experience.
What has occurred is months ago my original team could get me to 4500. I accomplished it a few times and purposely dropped back to 4100 to be battling more variety. Now, even with a much stronger lineup, I struggle to stay at 4100 and my original lineup would put me well under 3500. Basically, team strength of players improves, yet trophy could decreases. I also see it in the average opponent I encounter at 4100. Average team level has increased dramatically here. I am now battling opponents who would have been close to 5000 Trophies months ago. Of course better players would require lower levels to be higher.
I believe this is due to decrease in the amount of trophies in the pool. As Tournaments get reset, those trophies are taken out of the pool, leaving fewer for players to pull from. The only way trophies are introduced back into the pool is through battling AI and winning. Only the players at the top battle AI so those trophies stay at the top. As lower level players accumulate trophies and move up, they take those trophies out of the pool, so there are even fewer for lower players to pull from. They lose trophies to the players that advance.
In order to remain at a constant trophy count, the player’s team must improve constantly. As a player levels up and adds stronger Dino they are not going to increase in Trophies, but remain at the same trophy count. Only players who level up faster than the majority are going to advance. A player who is slow to level up their team will slowly decrease in trophy count. Of course players who are more skilled will advance faster also.
The only way to resolve this is to add more trophies to the lower end of the pool. Lower level players need to battle AI to introduce fresh trophies into the pool so they can advance. Ludia partially solved the problem with their recent change in resetting trophies, but they are still taking them out of the pool, just fewer of them.
And there are those players who will purposely drop in trophies and battle lower level players. They do add trophies to the pool as they drop, but those are gobbled up by higher level players. Then, they remove them from the lower end of the pool as they decide to rise in trophies, leaving fewer for the lower level players to accumulate, making them drop even further.