I like the both answer.
Remember, this game is a long term game (over weeks, not days).
I understand you’re trying to get over the Dominator finish hump.
I remember being there too.
I picked building out lots of depth (quantity over quality) and dinos that could fight 3 times a day with a 50% win.
The evolving pyramid and cool down increases to this game is a nasty curve of resource consumption and lesser user of dinos.
A dino with a 100% win rate that you can use twice a day vs it’s two children that you could use 3 times a day and win 50% in dom, the child is better.
2+2+2+1 = 7 battles for 7 wins
2x(3+3+3+1) = 20 battles for 10 wins.
If you don’t have proper depth before evolving up, this game really punishes you.
Edit: some math for VIPs: 2.5H vs 5H
assuming a 16hour battle window (8ish hour cool down, fight 3 times a day)
L10 VIP is 6x a day
L20 VIP is 3x a day
L10 VIP 2x(6+6+6+1) = 38 battles or 14 wins
L20 VIP 3+3+3+1 = 10 battles for 10 wins
That is the Acrocanthosaurus, which is in the middle. The Apot, will be much less. A glass cannon, may a couple of times more.
Leveling up is tough.
The only multiplier I’m not taking into account is cool down buy backs. I don’t know what the cost is as I don’t buy them back.