I think i see a trend here. So far these events cater to high level players, or rather players who are well equipped. Test of might gave huge advantages to high level players as they seemingly are always running into lower level players (the last 4 test of mights, 98% of my fights were all against players that are 3 levels higher than my average of 13s). Can’t find a player, fight bots. Level 13 vs level 18 bots. No comment.
It’s not surprising this event can only be successfully done easily by high level players that have been playing for a while. What about the rest of the player base? Sounds like a big insult to them when they see such events.
When this patch was live, reading the patch notes, I thought this event would just be endless amount of rooms with few albeit tough enemies. Instead it’s just a relentless assault of some of the most annoying enemies in the game. Dominate, stun, copy attack + effects skills, 3 range whole zone blast and probably the worst of all, countless enemies coming out of gates. Each gate can generate anywhere from 5 to 10 enemies. Seeing as how most of the rooms have at least 2 gates (i’m aware some have 1) you are fighting anywhere from 10 to 20 enemies per room. Holy hell… instead of asking if the devs playtested this, let’s ask, WHAT WERE THEY THINKING?
With only an average party level of 14, I cannot make it past floor 7. Getting to even floor 7 took me at least 20 to 30 minutes. That rat room is by far the worst room. I was down 2 characters and I knew right away this is a room that I won’t be getting a turn. I went downstairs, heated a 2 minute hotpocket, went back up to my room, enemies were still taking their turn. It took FOUR MINUTES for me to take my turn oh but once I got to go, it took another minute until my party finally got wiped.