I’m talking about the ones you dread to face in this game whether because you find them difficult or just annoying to deal with. I’ll go first but in reverse order:
Gelatinous Cubes: They’re just boring. Massive, annoying, high armour, high hit point mobs that ALSO reduce my damn attack damage, which just makes them even MORE annoying as I sit and spam basic attacks because, oh yeah, they’re immune to status effects. Ugh. Snore.
Rust Monsters: Eesh. I’d honestly rather face a horde of tedious gelatinous cubes than these things. They have high damage, high armour, and devastating status effects that reduce your armour and damage, not to mention that those effects last several turns. If I hear, “The smell of ruined steel…” I panic and go in the other direction.
Wights: Oh. Em. Gee. Man these mobs are annoying. Poison on every shot? Yay! Self heal? Whee! 3 zone range? Oh my, so wonderful! Much fun! Or the even more annoying melee wights who steal your buffs WITH EVERY ATTACK! AAAAAAAAAAAAAAAAARGH! I have literally had to fight one, just one, for six rounds because it stole AC buffs, regen buffs, and resurrection buffs, all of which I needed in order to survive because it also stole damage buffs and had massive damage attacks. So. Gawddarn annoying.
So, what your top three bottom three?