Ludia Forums

Your Version of 2: Herrerasaurus #4

Hello Everyone! :grin:

In this second season, you will give your versions of a creature (whether it should be added to the game or not) :wink:

If it should be added, as it should be (rarity, color, hybrids, status and others) :face_with_monocle:

Today’s creature is: Herrerasaurus :hushed:

My Version: Herrerasaurus {Epic} :star_struck:

HP:3250
Damage:1200
Speed:125
Armor:0%
Critical:25%

Instant Strike (x1) (Priority)

Debilitated (Reduce damage by 50% and critical chance by 30% for the next 2 turns) (Cooldown: 2)

Definite Pounce (Deal x2 Damage. Remove target’s cloak, evasion and shields.Bypass armor.Reduce target’s damage by 50% for 1 turn) (Cooldown:1) (Delay:1)

{Wounding Counter} {33%}
{On Escape Evasive Strike} {x1} {75%}

++++++++++++++++++++++++++++++++++++++

(Possible Hybrids)=

•Herreragamma (Erlikogamma + Herrerasaurus)

Herreragamma (Unique)

HP:3800
Damage:1400
Speed:127
Armor:0%
Critical:15%

Minimal Speedup Strike (x1)
Definite Pounce (x2)
Debilitated (-50%)
Rampage and Run (x2)

(Wounding Counter) {33%}
(Immune to Swap Prevention) {100%}

•Titanorrerah (Titanoboa Gen 2 + Herrerasaurus)

Titanorrerah (Legendary)

HP:4275
Damage:1300
Speed:118
Armor:0%
Critical:30%

Instant Strike (x1)
Precise Impact (x1.5)
Precise Rampage (x2)
Debilitated (–50%)

{On Escape Evasive Strike} {x1} {75%}
(Immune to DoT)
(Immune to Distraction)

++++++++++++++++++++++++++++++++++++++

If this creature were added to the game, what would it look like?Leave your version down here! :thinking:

  • Herrera need be added to the game
  • Herrera don’t need be added to the game

0 voters

2 Likes

Better than adding unnecessary glacier hybrids.
I love Herrerasaurus and it’s really underrated.
Hopefully it will have colour scheme of the ones from Teltales Jurassic Park the Game.

2 Likes

I love these colors, they make him look powerful :star:

2 Likes

More dinos that can be added are:
Guanlong
Tyrannotitan
Pachyrhinosaurus
Poposaurus
Torvosaurus
Megalania
Gigantopithecus
Albertosaurus

1 Like

I loved those colour schemes.
Gave it a really aggressive tone, like something not to mess around with.
Also I really like the stats and the idea that there is an instant pinning strike.

1 Like

Herrerasaurus Epic :
HP : 3300
DMG : 1300
Speed : 126
Crit chance : 20%
Armor : 5%

Sidestep
Persistent Ferocious strike
Precise pounce

Escape on evasive strike
Immune to swap prevention

Herrerasuchus Unique
(Herrerasaurus + Skoolosuchus)

HP : 4050
DMG : 1300
Speed : 126
Armor : 20%
Crit chance : 20%

Sidestep
Persistent Ferocious strike
Precise pounce
Nullifying Rampage

Escape on dust cloud
Immune to bleed and swap prevention
Swap in dodge

1 Like

This combination seems to give a headache :sweat_smile:

1 Like

Epic

Distraction
Precise pounce
Distracting impact

Immune to deceleration

3000 HP
1300 DMG
20 crit
0 armor
128 speed

Possible hybrids:

Herreralenken
Legendary
Herrerasaurus + kelenken

Distraction
Raking claws
Precise pounce
Sidestep

Swap in dodge

Immune to deceleration
Immune to swap prevention

3000 HP
1350 ATK
10 crit
0 armor
130 spd

1 Like

I have an another hybrid idea
Herreramoth Unique
(Herrerasaurus + Mammoth)

HP: 4500
DMG : 1200
Speed : 117
Armor : 20%
Crit chance : 20%

Persistent Ferocious strike
Precise pounce
Piercing rampage
Stealth rocks
(put some rocks in the target’s field, when a dino of the opponent 'll comes in the battle he lose 15% health by the rocks, bypass shield and armor, you can remove the rocks by a cleansing move)
Delay : 1

1 Like

No mention of delays and cooldowns for those moves?

For example, Pounce is usually a first-turn move, so it has a version for every first-turn rampage (except Decelerating Rampage…hey!) like regular Pounce and Precise Pounce are based on regular Rampage and Precise Rampage.
Definite Rampage has a 1 turn delay, so Definite Pounce is unlikely, or it would probably have a 1-turn delay.

1 Like

Herrerasaurus
Epic

Health: 2950
Damage: 1250
Speed: 126
Armour: 0%
Critical: 10%

Diversion (No damage. Reduce damage by 50% 2 turns. 75% chance to dodge 66% of damage for 2 turns. Increase own critical chance by 75% next turn)

Precise Pounce

Distract and Run (Reduce damage by 50% 2 turns. Automatic Swap out. Delay 1. Cooldown 2)

On Escape Rampage
Escape Artist (Opponent’s “On Escape” passive abilities are not triggered when this dinosaur swaps out)
Immune to Swap Prevention

1 Like

Sorry,i forgot this :neutral_face:

Herrerasaurus

Rarity: Rare
Health: 3630
Damage: 1520
Speed: 125
Armor: 0%
Critical: 5%

-Nullifying Strike
-Decelerating Impact
-Definite Impact

1 Like

already crushed

1 Like

My version(s):

Herrerasaurus (Epic)
Stats:

Health: 3200
Damage: 1250
Speed: 123
Armor: 0%
Critical: 15%

Skills:

Defense Shattering Strike (1x Damage. Shatters shields bypasses armor)

Ready To Crush

Lethal Shattering Rampage (Deals 2x damage, applies the DoT amount that Lethal wound does, shatters shields and bypasses armor. 2 Cooldown 1 delay.)

Defense Shattering Counter (1.5x damage, shatters shields bypasses armor after getting attacked and surviving.)

Or

Herrerasaurus (Epic)
Stats:

Health: 2000
Damage: 1150
Speed: 129
Armor: 0%
Critical: 30%

Skills

Defense Shattering Strike

Lethal Wound

Precise Lethal Rampage

On Escape Heal

1 Like