Ludia Forums

Your Version of: Monomimus #52

Hello Everyone!:grin:

Here you say whether you agree with the data of a certain creature or disagree.:face_with_monocle:

If you disagree,you can tell how to improve or worsen this creature (either by changing life, damage,speed,armor,critical or abilities):sunglasses:

Today’s Creature is: Monomimus :hushed:

{Data of this creature}:

Monomimus {Legendary} :neutral_face:

HP:3150
Damage:1130
Speed:127
Armor:0%
Critical:5%

Nullifying Strike (x1)
Distracting Strike (x1)
Distracting Rampage (x2)
Evasive Stance (75%)

{Swap in Dodge}
{Immunity}


Monomimus {Legendary} (My version)::wink:

HP:3250
Damage:1275
Speed:128
Armor:0%
Critical:5%

Distraction (x1)
Nullifying Impact (x1.5)
Distracting Rampage (x2)
Evasive Stance (75%)

{Swap in Dodge}
{Immunity}

And you?would you change this creature?and how would it change?:thinking:

Note

{Note: It’s not because I modified some things means this creature needs to change,ok?}

  • Monomimus need to change
  • Monomimus don’t need to change

0 voters

6 Likes

I think it’s speed definitely needs to increase. Every other immune dodger has higher speed, it’s weird for it’s speed to be so low.

5 Likes

Finally you’re back with this series :grin:
Here’s my version of Monomimus:

Health: 3200
Damage: 1300
Speed: 129
Armor: 0%
Critical: 5%

-Nullifying Strike
-Distracting Impact
-Rampage And Run
-Evasive Stance

Swap In Distraction
Immunity (Passive)

3 Likes

Here is my version of the once great chicken


Monomumis : legendary

  • Health- 3,100
  • Attack- 1,380 - goes more in line with its monolophosaurus parent
  • Speed- 130 - goes more in line with it gallimimus parent
  • Crit- 10%*
    Passive: immune

Moveset

  • Nullifying strike
  • Nullifying Impact, cool down 1
  • Distracting Impact, cool down 2
  • Evasive Rampage, (deal 2x damage, first turn gain 100% chance to dodge, second turn gain 75% lasts for two turns) cool down 3.

Swap in Distraction

But then it’s hybrid need fixing too we must take that into account so

Pterovexus: unique

Health: 4,000
Attack: 1,350
Speed: 130
*crit: 5%
Passive: immune.

Moveset

  • Distracting pinning strike. ( deal 1x damage reduce opponents attack by 50% for two turns. Can’t swap for two turns)
  • Definite impact, delay 1, cool down
  • Nullifying impact, cool down 1
  • Lethal swoop , delay 1, cool down 2
  • Swap in dodge
4 Likes

My versions:

#1 Monomimus
Health: 3150 -> 3300
Damage: 1130 -> 1200
Speed; 127 -> 131
Armor: 0% -> 0%
Critical: 5% -> 15%

Nullifying Strike -> Distracting Speedup Strike (Deals 1x damage. Reduces targets Damage by 50% for 2 turns. Increases own speed by 10% for 3 turns)
Distracting Strike -> Nullifying Rampage
Distracting Rampage -> Instant Distraction
Evasive Stance -> Evasive Stance

Gains Swap-In Nullification.
Gains Swap-In Dodge
Full Immunity.

#2 M0n0mimus

Health: 3150 -> 3250
Damage: 1130 -> 1300
Speed: 127 -> 130
Armor: 0% -> 0%
Critical: 5% -> 20%

Nullifying Strike -> Side Step
Distracting Strike -> Instant Distraction
Distracting Rampage -> Nullifying Rampage
Evasive Stance -> Evasive Stance

Gains Swap-In Dodge
Gains Distracting Counter Attack
Full Immunity

2 Likes

Finally. Here I go.

3200 Health
1360 Attack
129 Speed
0% Armour
10% Crit Chance

Nullifying Strike
Distracting Impact
Distracting Rampage
Evasive Stance
(Swap In Dodge)
(Immunity)

4 Likes

The slow speed of Monomimus is a good reason to not use it!

3 Likes

Sometimes we need to rest … :sweat_smile:

I was doing this series for 50 days straight!

3 Likes

It seems to be scary…

By the way, your version is creative!

1 Like

reminds Cautious Strike! :sweat_smile:

1 Like

Any creature without immunity,would suffer greatly!!!

2 Likes

Thxs I got the idea tanks to ludia confirming that this type move exists so hopefully a rampage version becomes available and ya it used on this.

2 Likes

The only problem I see is going the gorgo route where the parent is basically better than than it hybrid

1 Like

this is disappointing…

1 Like

Lol wait it’s true the problem is now if we buff mono we also have to find how to buff it’s hybrid so it’s better is what I’m saying

2 Likes

Also I tried my best

2 Likes

Thank you SO MUCH for making this.

3200 HP
1350 atk
5 critical
0 armor
130 speed

Evasive strike
Distracting impact
Nullifying rampage
impact and run

Swap in dodge but it absorbs 100% of damage rather than 66% (Come back on my team Mr. Hybrid that’s mixed with two of my favourite Dinos!)

Immunity

3 Likes

Well, that’ll make me hate it
At least it isn’t a priority

1 Like

Lol come on it only last two turns :joy:

1 Like

Plus it’s not like it can one shot anything :joy::rofl:

1 Like