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Your Version of: Testacornibus #79

Hello Everyone! :grin:

Here you make your own version of a certain creature! :face_with_monocle:

You can tell how to improve or worsen this creature (either by changing life, damage,speed,armor,critical or abilities) :nerd_face:

Today’s Creature is: Testacornibus :hushed:

Testacornibus-icon

{Data of this creature}:

Testacornibus {Unique} :roll_eyes:

HP:3900
Damage:1000
Speed:127
Armor:40%
Critical:5%

Superior Vulnerability (x1) (Cleanse Distraction) (Decrease target’s speed by 50%) (Target is Vulnerable) (1 turn)

Distracting Shield (x1) (Cleanse Distraction) (Reduce your opponent’s damage by 50% for 2 turns) (Gain 50% shields for 2 turns) [Cooldown: 2]

Devastation (x3) [Cooldown: 1] [Delay: 2]

Superiority Impact (x1.5) (Cleanse Distraction) (Decrease target’s speed by 50%) (1 turn) [Cooldown: 1]

Distracting Shield (x1) (Cleanse Distraction) (Reduce your opponent’s damage by 50% for 2 turns) (Gain 50% shields for 2 turns) [Cooldown: 2]

{Swap in Heal} {+25% health after swapping} {Cannot Swap for 1 turns}
{Immune to DoT}
{Immune to Deceleration}


Testacornibus {Unique} (My version) :star_struck:

HP:3900
Damage:1100
Speed:127
Armor:50%
Critical:5%

Superior Vulnerability (x1) (Cleanse Distraction) (Decrease target’s speed by 50%) (Target is Vulnerable) (1 turn)

Superiority Impact (x1.5) (Cleanse Distraction) (Decrease target’s speed by 50%) (1 turn) [Cooldown: 1]

Revenge Rampage (x2) [Cooldown: 1]

REVENGE: (x2) [Cooldown: 0]

Distracting Shield (x1) (Cleanse Distraction) (Reduce your opponent’s damage by 50% for 2 turns) (Gain 50% shields for 2 turn) [Cooldown: 2]

{On Escape Heal} {+25% health after opponent’s swapping}
{Immune to DoT}
{Immune to Deceleration}

And you?would you change this creature?and how would it change? :thinking:

Note

{Note: This topic was made to have fun and use your imagination. Probably not everything here is serious!}

  • Testa need BUFF
  • Testa need NERF
  • Testa it’s FINE

0 voters

My Choice

In my opinion this Super Hybrid is without a doubt horrible and deserves some improvements!

Next Creature: Alloraptor

Thanks for voting and leaving your version!

3 Likes

she definitely could use a buff, but i’m not sure what to give her.

1 Like

4200 HP
1200 DMG
5 crit
50 armor
124 Speed

Shielding Distraction
Supeority Impact
Devastation
Dig in

Vulnerability Counter (Passive) deals NO damage, inflicts Vulnerability on opponent for 1 turn
Swap in Headbutt
On escape Heal

6 Likes

Health: 4150
Attack: 1100
Speed: 127
Armor: 40%
Crit: 5%

  • Distracting Shield [now a basic move]
  • Superiority Impact
  • Dig In
  • Devastation
    Immune to Slow and Swap Prevention
    Swap In Stunning Strike
    On Escape Heal
2 Likes

HP : 3900
DMG : 1200
Speed : 127
Armor : 50%
Crit chance : 5%

Decelerating shielded strike
Superior vulnerability impact
(Cooldown : 1 turn)
Revenge Distracting shield
(Revenge Mode : gains 50%shield for 4 turns, reduce target’s dmg to 50% for 2 turns
Cooldown : 2 turns)
Devastation

Immune to DoT
Immune to Deceleration
Swap in Dig in

2 Likes

On escape heal heals for 25%, not 50%

1 Like

Testa is not bad, the immune meta kills it’s usefulness

1 Like

HP:3990
Damage:1100
Speed:127
Armor:50%
Critical:5%

Superior Vulnerability
Distracting Shield
Devastation
Dig in

{Swap in Headbutt}
{On escape Heal}
{Immune to DoT}
{Immune to Deceleration}

1 Like

In this case not really. Nemys has a very similar set of abilities and immunities and it’s low tyrant. Testa should be at least as strong as it’s other turtle hybrid counterpart. Since they so similar and testa is still so weak then the problem in this case is testa not the meta.

tbh, i think testa should be a bit stronger than nemys. only because the deer spawns less than smilodon. I hate dawn and dusk spawns because they are pretty inconvenient sometimes.

3 Likes

Here’s mine from the Revenge moves thread.

Testacornibus
~3900 HP
~1000 attack
~127 speed
~40% armour
~5% critical chance

•Superior Vulnerability
Revenge Distracting Shield (Revenge: Deal 1x damage, Shield 50% for 4 turns, Distract opponent by 75% for 2 turns, Cooldown:2)
•Superiority Impact
Revenge Devastation (Revenge: No Delay)

•Immunity to Deceleration
•Immunity to DoT
Swap-in Healing Charge (On Swapping in, deal 1x damage bypassing armour, with a 66% chance to stun the opponent. Regenerate 25% HP. User swap-prevented for 2 turns)

3 Likes

Testa
HP 4200
ATK 1200
Speed 127
Armor 50% (why it dropped in the first place is beyond me)
Crit 5%
SV
Superiority Rampage ( Rampage with the SS effect)
Dig In
Devestation
SI Defense
Maximal Counter Attack
Immune to DoT
Immune to Slow

This way testa can work as a solid damage dealer as well as a turtle tank, but can still get destroyed by chompers

Edit: Could drop the rampage for distracting shield, but then it loses a lot of power

1 Like

It could have its attack drop to 1000, but Nasuto is a pain in the rear to get so I thought the extra attack would reward a player for their efforts

1 Like

4500
2000
127
50
5
Superior vulnerability
Distracting impact
New(regenerating shield )
Devastation
Immune to dot
Immune to speed reduction
Immune to vulnerability
Swap in stun
On escape heal 50%

1 Like