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Your Version of: Tuoramoloch #64

Hello Everyone! :grin:

Here you say whether you agree with the data of a certain creature or disagree. :face_with_monocle:

If you disagree,you can tell how to improve or worsen this creature (either by changing life, damage,speed,armor,critical or abilities) :nerd_face:

Today’s Creature is: Tuoramoloch :hushed:

{Data of this creature}:

Tuoramoloch {Unique} :neutral_face:


Superiority Strike (x1)
Slowing Impact (x1.5)
Greater Stunning Rampage (x2)
Rampage and Run (x2)

{Medium Counter-Attack} {0.5x}
{Immune to Stuns} {100%}

Tuoramoloch {Unique} (My version) :star_struck:


Minimal Distracting Shield (x1) (+25% Shield) (-25% Damage) (1 turn)

Superiority Impact (x1.5)
Greater Stunning Rampage (x2)
Rampage and Run (x2)

{On Escape Heal} {+50%}
{Greater Counter-Attack} {0.75x}
{Immune to Stuns} {100%}

And you?would you change this creature?and how would it change? :thinking:


{Note: This topic was made to have fun and use your imagination. Probably not everything here is serious!}

  • Tuora need BUFF
  • Tuora need NERF
  • Tuora it’s FINE

0 voters

My Choice

In my opinion, this creature needs a buff. It sucks against immune creatures (except that the arena is dominated by immune creatures)


Problem is distracting shield is not a base move it has two turn cool down


Omg as someone who has Toura in the team, I would die for your version of Touramoloch. Distracting Shield and Superiority Impact? On-Escape Heal?! What are you doing to me? If Toura was actually like this, it would actually be a challenge to deal with, and I would love her forever.

… Although, Thylo is right. Maybe just Shielding Strike, while keeping Superiority Impact.

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4800 hp
1100 damage
126 speed
0% armor
5% critical

Superior shielded strike(superiority strike with a shield for 1 turn)
Greater stunning rampage
Distracting shield
Regenerate and run / instant charge /Rampage and run

{Medium counter-attack}
On escape heal


My memory is horrible. Forgive me, I already fixed!! :wink:

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I am grateful to hear that, thank you! :grin:


It looks a lot like Defensive Stance! Very good! :slight_smile:

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HP: 4800
DMG: 1200
SPEED: 126
Armor: 0%
Crit: 5%

Shielded Superiority Strike
Distracting Impact
Stunning Rampage
Regen and Run

Decelerating Medium Counter
Swap in Slow
Immune to Stuns



Health: 4800
Damage: 1200
Speed: 126
Armour: 0%
Critical: 5%

Superior Distraction [Cleanse distraction, slow opponent one turn, distract 50% one turn]
Decelerating Rampage
Greater Stunning Rampage
Regenerate and Run

Medium Counter Attack
Immune to Stuns
Immune to Swap Prevention


Touram needs an armor buff. The description of the dinosaurs even mentions its defensive spikes.

Attack could be upped as well not substantially but up to 1000 base instead of 790 or whatever it is at lvl 21

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The attack is at 1020 at level 26. That is very… Mediocre for a unique. 1100 or 1200 is more appropriate honestly.

Edit… I meant to say level 26, not 21. Oops.

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Ya but it also a tank…that is 126 speed…has two rampages, and has 4.8k hp

And that’s why it can’t have too high of attack

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That’s the problem though. It isn’t a tank though it has no armor. It get shredded by high attack dinos. The Stegodeus is honestly better which is sad because it’s a legendary.

In terms of attack it definitely isn’t 1020 base unless you are throwing on a ton attack boosts. Is that what you did?

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I would rather let Tuora respect her ingredients and be a niche unique.
Slightly buff damage to 1200. Give her swap-in slow and regeneration-and-run.

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Of course I threw it a ton of attack boosts, cause the attack stat is 1020. The attack stat sucks.

And at level 25, with seven boosts invested in it, this is where it’s at.

Whoops. I see where the comment lies. I meant to say 1020 at level 26, not 21. My bad. But my point still stands.

I agree but with regards to damage don’t forget that it has a counter attack too.